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Topic
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– Press Release
GFX Engine 1.3 enables guitarists to practice and perform on their PC,
in real-time, using a standard sound card. Plug your guitar into your
sound card’ s line-input, construct a chain of Wavebyte GFX Plug-ins
from the GFX Engine’s effect-chain editor, press power, and you’ re
Jamming.Key Features
– Built on WDM Kernel Streaming Architecture for low latency.
– Chain up to 40 Wavebyte GFX Plug-ins in series.
– Individual effects can be used multiple times, i.e. pre-eq and post-eq
for distortion with one GFX Equalizer.
– Select the audio input/output from one or more sound cards,
choosing from a list of compatible audio formats.
– Arrangement of effect GUIs by windowing options such as tiling and
overlap.
– Input and output level peak-meters.
– Application priority settings to avoid unwanted audio interrupts from
other concurrent applications.
– Save effect chains, storing effect settings and window settings.
– Chain editor allows manipulation of new or previously saved chains.
– Latency display shows current sound card buffer latency.Availability and Pricing
GFX Engine 1.3 is available for FREE as a download from the Wavebyte
website.System Requirements
– Microsoft® Windows® 9x/Me/NT/2000/XP
– Sound Card with WDM driver
– Microsoft® DirectX® Media 5.2 or higher
– 500 MHz Pentium processor or 100% equivalent
– 32 MB RAM
– 16 bit Graphics CardProduct Specifications
– Graphics Resolutions: 16, 24, 32 bit
– Sample Rates: 8,000 – 96,000 kHz
– Sample Formats: 16 bit
– Internal DSP: 16 bit
– Plug-in Connections: mono to mono, stereo to stereoVisit the Wavebyte Web site at: http://www.wavebyte.com/
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